Two Wrongs Don't Make a Right Pat
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EFFECT: This charming packet trick has been an instant hit with magicians all over the globe! Clever word play and simple card moves combine to create a game where the spectator tries and tries to guess the RIGHT card, but always seems to end up with the WRONG one. Just as they think they might be onto it, the magician pulls a fast one and blows them away with the comedy climax! The cards are completely examinable at the end.